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Role: Team lead, Game Designer, 3D Modeler, UV Unwrap, Rigging and Programmer
Theme: Create a game without standardized controllers, keyboard and mouse, utilizing the makey makey
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This game was made for Sprint Week Fall 2018. Every term, Sheridan College dedicates 1 week for a game jam where 1st , 2nd and 3rd years are randomly put into teams to develop a game under a week. This years theme was to create a game without using the standardized controllers like keyboard and mouse. We had to utilize the makey makey (https://makeymakey.com/) and develop our own unique controllers for the game.
We decided to make a shooting game with nerf guns. In the game, there are 3 different lanes that the zombie cats spawn in and move towards the you. The player must shoot at the target that is located under the lane to heal the cats back to normal cats.
I made this game with a team of 6.

In game view of zombie cats spawning and getting cured, turning into normal carts. Angel cat appears if the normal cat gets converted back into a zombie cat and cured again for the second time.

In game view of zombie cats spawning and getting cured, turning into normal carts. Angel cat appears if the normal cat gets converted back into a zombie cat and cured again for the second time.

A overview of the level.

A overview of the level.

First level break period before the game begins. Shows instructions to inform the players who may be playing for the first time.

First level break period before the game begins. Shows instructions to inform the players who may be playing for the first time.

Break periods from level 2 and up will not show instructions page anymore and will inform players physically gather their ammo and health.

Break periods from level 2 and up will not show instructions page anymore and will inform players physically gather their ammo and health.

3D cat model I made for the game, based off of my blob cats from 'Keep Away'. Zombie cat was textured by a group member I taught how to use substance painter. Only drew the eyes for the zombie cat texture.

3D cat model I made for the game, based off of my blob cats from 'Keep Away'. Zombie cat was textured by a group member I taught how to use substance painter. Only drew the eyes for the zombie cat texture.

Cat model UV.

Cat model UV.

Target controllers that was made for the game. Using their nerf guns, player had to shoot at the targets that were under the respective lane. Players can hit the cat post to regain some hp during break period as well.

Target controllers that was made for the game. Using their nerf guns, player had to shoot at the targets that were under the respective lane. Players can hit the cat post to regain some hp during break period as well.

Players playing the game by shooting at the targets.

Players playing the game by shooting at the targets.

Break period in game where player can go reload.

Break period in game where player can go reload.